Hi,
I can't test the plate solve function properly for asteroids until I get some clear sky, but I can (and have) tested the calculation of the co-ordinates in the latest version, and that seems to be fine - the way to do this is to bring up the full 'Select a Target' window to choose an asteroid target - in that you can filter down to just showing asteroids and then see the calculated co-ordinates in the right hand column for each asteroid. It's then easy to compare those to the calculations made independently (for example by heavens-above.com - ie
https://heavens-above.com/MinorPlanet.aspx?desig=16). Those co-ordinates all come out the same. The only thing that could throw this off (I think) is if the time of your computer is wrong.
So, the thing to check is to see if everything else in the annotation view is also off - if everything is out then that would imply that the plate solve information is out of date or wrong. At that point it is worth trying another plate solve to see if it fixes the issue.
On item 2, nothing relevant has really changed recently in the code relating to that, so it is most likely some change in the situation/setup/other settings on your system that has caused the change. I notice two things of interest in your screenshot...
1) The saturation adjustment is turned up quite high - if this is set higher than usual then any colour to the background could be much more noticeable than usual
2) The blue peak in the histogram is a long way left - almost at the zero point. This could be caused by a mismatched dark frame or by the blue slider in the live stacking 'background' tab being too far to the left, subtracting too much from the blue pixel values. This is perhaps where I would start looking, as if there is any significant offset between the background brightnesses of the 3 channels, it is *very* hard to get an adequate colour balance using just the sliders to the right of the histogram. The background subtraction tab was added to help allow any such offset between the channels to be adjusted out to make colour balance easier.
cheers,
Robin