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Flip

Posted: Wed Jul 05, 2023 2:42 pm
by Sweiller
Hi
Seems flip (none) is not working ... if changed stay on other options
Sylvain

Re: Flip

Posted: Wed Jul 05, 2023 6:27 pm
by admin
Hi,

which camera are you using? The Flip options are quite camera brand dependent, so I need to know the camera type to investigate. Also check that you are not using dark or flat frames, as they are unaffected by the flip setting, so will be wrong after flip is changed to a value that doesn't match the one used to capture the dark/flats.

cheers,

Robin

Re: Flip

Posted: Thu Jul 06, 2023 5:02 pm
by Sweiller
Hi,
I am using a PlayerOne Saturn-M SQR
No darks no flat (it's Sol'Ex work !)
Best

Re: Flip

Posted: Fri Jul 07, 2023 3:11 pm
by admin
Hi,

Ok, I will test the flip functions for P1 cameras when I get back from my holiday. In the meantime, if you use the SharpCap 4.1 beta, you can use the 'Flip (after dark/flat)' option that is in the preprocessing controls section. That is implemented by SharpCap so should work equally well for all cameras.

cheers,

Robin

Re: Flip

Posted: Tue Jul 11, 2023 9:07 pm
by admin
Hi,

OK, I see the problem with this now and have a fix ready for the next SharpCap 4.1 update. Thanks for the report.

Robin

Re: Flip

Posted: Sun Aug 27, 2023 1:55 am
by vk4tnt
Hi Robin,
Would it be possible to include the flip function for the QHY-174 camera in the upcoming software release?
Thank you,
Renato Langersek

Re: Flip

Posted: Mon Aug 28, 2023 12:59 pm
by admin
Hi,

SharpCap 4.1 now has a 'flip after dark/flat' option for all cameras that gives you the chance to flip the image and has the added advantage of not needing separate, flipped, dark and flat frames. That really means that the separate flip functions from the various camera manufacturers are no longer necessary.

cheers,

Robin

Re: Flip

Posted: Fri Sep 01, 2023 11:59 am
by vk4tnt
Thats a genius approach. Flip after Dark is sensational and I think it won't interfere with Bayer matrix on the colour cameras either. Thank you very much, great job! :D

Cheers,

Renato