Spiral Search Bug
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If you have a problem or question, please check the FAQ to see if it already has an answer : https://www.sharpcap.co.uk/sharpcap-faqs
Please also read about Troubleshooting USB Issues before posting.
*** Please do not post license keys - please report any problems with licensing to 'admin' by private message ***
Please include the following details in any bug report:
* Version of SharpCap
* Camera and other hardware being user
* Operating system version
* Contents of the SharpCap log after the problem has occurred.
[If SharpCap crashes, please send the bug report when prompted instead of including the log]
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Victory Pete
- Posts: 15
- Joined: Tue Aug 22, 2023 4:47 pm
Spiral Search Bug
When I do a Spiral Search and the slew speed is set to high, it runs away and is hard to stop sometimes. Also, my Home Position got altered.
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Re: Spiral Search Bug
Hi,
I'll have a look into that to see if I can see how that might happen. I think I will probably also disable spiral search for the highest movements rates in a future version (maybe above 1 degree per second), as at that sort of speed, the movements will be too fast and too inaccurate to be really useful.
Spiral search is on my 'to do' list of things to improve - if it had an idea of the FOV of the camera then it could arrange for the tightness of the spiral to avoid excessive overlap or gaps. I have also thought about having a 'reverse' button so that if you see the target whizz through the field of view you can go back without having to guess which direction...
cheers,
Robin
I'll have a look into that to see if I can see how that might happen. I think I will probably also disable spiral search for the highest movements rates in a future version (maybe above 1 degree per second), as at that sort of speed, the movements will be too fast and too inaccurate to be really useful.
Spiral search is on my 'to do' list of things to improve - if it had an idea of the FOV of the camera then it could arrange for the tightness of the spiral to avoid excessive overlap or gaps. I have also thought about having a 'reverse' button so that if you see the target whizz through the field of view you can go back without having to guess which direction...
cheers,
Robin