Hi,
yes, that's the same version of PS3.8 that I have been testing with.
Previously, SharpCap has been sending PNG files to PS3 on the grounds that it didn't seem to matter which format was used and the reading/writing of PNG files tends to be faster than FITS. Since I've now discovered that PS3 is ignoring the co-ordinates and field of view on the command line, I've changed the code to send FITS files to PS3 which will have the right headers in them to set the search start point and field of view.
I suspect that PS3 has been programmed to expect four numbers on the command line for drop-in compatibility with PlateSolve2.
cheers,
Robin
Bug in passing coordinates to PlateSolve 3.80
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Re: Bug in passing coordinates to PlateSolve 3.80
Thanks very much.
Look forward to the update.
Look forward to the update.